Course Content
1 – Introduction to Vectors
0/17
2 – 1D Horizontal Motion
0/17
3 – Motion due to Gravity
0/10
4 – Continuous Change (Calculus)
0/13
5 – Forces and Systems
0/18
6 – Introduction to Energy and Momentum
0/8
7 – Impacts and Collisions
0/8
8 – Uniform Circular Motion
0/11
9 – Difference Equations
0/11
10 – Introduction to Graph Theory
0/8
11 – Path Optimisation
0/7
12 – MST Optimisation
0/4
13 – Project Optimisation
0/11
Digital Lessons

## Overview

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The length of time that we recommend members of each team spend on this topic are as follows:

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Alpha – 37 days

Bravo – 28 days

Charlie – 22 days

Delta – 17 days

Echo – 13 days

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## Learning Objectives

The difference between a scalar and a vector

What a vector represents

The purpose of units

The units of the metric system

The benefits of prefixes

How to represent a vector using an arrow

How to write a vector in polar form

How to add vectors using the Triangle Law

How to multiply a vector by a scalar

How to multiply two vectors together using the dot product

What unit vectors are

How to write a vector in component form

How to convert a vector in component form to one in polar form

How to convert a vector in polar form to one in component form

How to add and multiply vectors in component form

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## Keywords

scalar

vector

unit

prefix

magnitude

axis

polar form

resultant vector

Triangle Law

parallel

perpendicular

dot product

decompose

component

unit vector

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